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Vellan

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I was an evil overlord in a past life.

I'd be an evil overlord in this life but I don't want to work weekends.

Xbox Live Recent Games

Halo 3: ODST
Achieve:
23/47
Score:
490/1000
Oblivion
Achieve:
60/60
Score:
1250/1250
Halo 3
Achieve:
13/79
Score:
425/1750
Guitar Hero II
Achieve:
23/50
Score:
310/1000
The Force Unleashed
Achieve:
9/59
Score:
85/1345

Blow Me Away

Fire your guns, it's time to run
April 13

Baby it's cold outside

It's April. It should be cooling off. Instead, we're still having 30 degree Celsius days. But that's not what I'm talking about. I'm talking about Shivering Isles, although I'm having some trouble working out exactly where the name comes from. SHIVing Isles - that I could understand. Stabbing people with homemade weapons does bear some relation to madness. Or Rocking Back and Forwards Isles. That would make sense. Or Muttering Under Your Breath Isles. Even Brushing Off Invisible Ants and Screaming Isles. I'm just not seeing the connection to shivering. I suppose I'm missing something really obvious.

People have been asking me what I think of it, and I'm surprised that they ask. If there's one thing you can say about Bethesda, it's that they're consistent. Morrowind was good and Oblivion was good. Moreover, they were good in exactly the same ways. Oblivion had some improvements over Morrowind (All hail Fast Travel!) but generally, the things that were good about Oblivion were the same things that were good about Morrowind. Most people either like both of them or neither of them. I think you'll find that people who like one but not the other are exceedingly rare.

Which is why when people say: "What do you think of Shivering Isles?" or "Is it any good", I'm surprised. If they don't have Oblivion, then it's of no relevance, and if they do, then they already know what it's going to be like. I suppose the question they're really asking is "Is Shivering Isles worth the cost?", in which case they're asking the wrong person. I love PC-style RPGs, and there is no way that I could ever be induced to say that it's not.

What do I think of Shivering Isles? I think it's great. But you have to realise that that is a heavily biased opinion and in no way impartial. I'd think it was worth it just to get new alchemy ingredients.

My only gripe is that I wish I'd realised that I had to save before chosing which dukedom I wanted. There are two acheivements - one for Mania and one for Dementia. In order to get them both, you have to reload a save. I wish I had saved closer to that point. But playing through it again will do me no harm. I might do some more of the (numerous) side-quests this time.

Next, GH11.
February 27

The Woes of Veruca Salt

Yes, yes, I know. This site is still blocked from work. I am still posting via email. It is teh suck. Do you know what else is teh suck? It's that when you're trying to type an email, the email's spell-checker auto-replaces 'teh' with 'the'. FUCK OFF.

To continue the theme of bad-temperedness, I'm now going to talk about Crackdown. I like Crackdown. I think it's a worthwhile purchase. I'm enjoying it.

What I'm enjoying somewhat less is hearing people bitch about how they had to buy Crackdown to get into the Halo 3 Multiplayer Beta. These people do not seem to understand how money works. Let me now explain the principle by breaking it down into bite-sized concepts.

Money has little or no inherent worth. Financially speaking, the real value of money is in gold that the government stores in the treasury. The stuff you hand over the counter is only the idea of money. Philosophically speaking, money is only worth what it can buy you. And here is where judgement is required. You see, 'worth' is a value that depends not just on RRP, but on other factors like emotion. The DS cost $200, but it has provided hours and hours of happy. Does the happy weigh more than the $200? Yes. Yes it does. That means it was a worthwhile purchase.

And this is how adults live day to day. You have to say "Is this car worth $20k?" and "Is this house worth a mortgage of $1200 per month?" Then there's the advanced calculations like "I can buy my lunch for $8, which seems worth it. But if I'm buying my lunch twice a week, then that's $832 per year. Is it worth spending $832 per year for the convenience of not making my lunch every day?" See? Tough questions.

This particular case is straight forward. Crackdown costs AU$100. If you don't want the game, but you do want to get into the beta, then you have to ask yourself "Is the Halo 3 Multiplayer Beta worth $100 to me?" and the answer will either be yes or no. If you say to yourself "the full version of Halo 3 will probably only be $120, so no, I'm not going to buy my way into the beta, I'll just wait", then that's something that you'll have to live with. You can wait for the game to be on special. You could probably buy a second-hand copy. Whatever. But that's your choice.

If, on the other hand, you say "I want Halo 3 like a woman wants a man. I need to get my hands on it ASAP, even if it's only the multiplayer, and truth told I'd probably sell my grandmother for it so YES, I think I can stretch to $100" then fork over the cash and shut the fuck up about how you're being 'forced' to buy Crackdown. No one has a gun to your head*. No one is making you. Take some responsibility for your actions.

A virtual pat on the back to anyone who recognises the reference in the title.

* Although, that can be arranged.
February 06

That's 'Sucky' spelled with an 'F'.

The arseholes who administer IT at my work have decided to block LiveSpaces. The bastards.

This means that I can no longer post from work (except via email, as I'm doing now). Now I just need to work out how to comment remotely. If only my usual café was an Internode CityLan hotspot, it would be so easy...

My teeth are sore. It's probably all the gnashing.

I'm thinking I probably will buy Crackdown when it comes out (22nd Feb?). Yes, it may be a little unpolished, but the fact is that I'm enjoying it, even though every time I play it I do the same things over and over. (Halo 3 beta? What on earth do you mean?)

My goal is to get onto the second island. I assume that it must be possible in the demo, as it is also highlighted in yellow and shows two supply points. The fact that you can't simply drive across suggests that perhaps you need to kill the Los Muertos kingpin first. That's my theory. If it's wrong, then hopefully I won't find out for another two weeks.

It wouldn't be a challenge except for time. From the moment you reach 2nd rank in any skill the demo gives you 30 minutes to finish up. So, in order to give myself as much time as possible, I need to achieve as many of the goals as possible before reaching a 2nd rank. As firearms is one of the skills, it means that you can level up to second rank just by shooting people, so caution is required. I start out by trying to capture the four supply points without firing a shot. It can be done, but not having that 2nd rank in agility makes it so much harder. From there, the next on the list are the generals. Here is where I run into trouble. While I have managed to kill them all, I haven't managed to kill them all *before* the demo times out. Maybe with a little practice I'll be fast enough at killing the generals to take a shot at killing the kingpin.

Or if I'm really lucky, maybe I'll get MUA back undamaged and I can spend the intervening time on that.
February 01

Battle for Middle Earth II? Nah.

Firstly, an apology to anyone who reads this via LJ (or via RSS at all, I guess). For reasons I cannot even begin to understand, Live Spaces sometimes decides to vomit up a string of recent posts. So they all reel out to clutter up your friends pages and so forth. I'm sorry about that, I swear that it's nothing I did/do - my PC was turned off and I wasn't even near a PC at the time! I promise! On the other hand, my notifications (that I tried to turn on *months* ago to no avail) now seem to be working. Trés weird.

Now on to the post.

Which is ironic, because I don't really have anything to post about. Well...perhaps there's LOTR BFME II. I do quite love strategy games. Traditionally, I enjoy them muchly. Dune 2000, AOE, AOE II, SW Battlefields, even Dungeon Keeper II is along those general lines.

So I'm a bit worried that I don't like LOTR BFME II. I'm worried for a number of reasons, but first I'd better deal with what I don't like about it. Two things really, and it's hard to pick which one I don't like more.

Thing I don't like Number 1 would be the control scheme re: selecting units. It won't let you select multiple units (where a unit is a group of guys that you've built at your barracks, for example) - if you have eight groups of guys then you have to move them one group at a time. Which frankly, is bullshit. Yes, I know that there are limitations with RTS on consoles. But it's real TIME strategy. Do I have TIME to leapfrog frickin' units around the map one by one? No, actually, I don't. I find it hard to believe that I can't move all eight groups at once. Or that I can't take several diminished units and regroup them into one. Because there was one case when I was ambushed (and couldn't get backup there in time - see above) and I was left with one unit with two guys and one unit with one guy. Which meant that I had to move them each individually. Not being able to select mulitple units is bullshit. I've read through the manual and I can't see it covered there. I haven't tried looking up online to see if it can be done, but the point at which I have to look online to find out a game's basic controls then either a) I've had a lobotomy or b) something is seriously fucked.

Thing I don't like Number 2 is the pace of the game. Resource-gathering is practically non-existent. The whole game (particularly the skirmish mode as opposed to the campaign mode) is in the rush. Rushing and counter-rushing have always been important elements in RTS, but the challenge is to get resources quickly enough to be able to rush. In LOTR BFME II there is no idyllic golden age of peace, when all your citizens have to concern them is chopping wood or herding sheep or even mining ore - no, they've skipped all that and just gone straight to the fighting. For one thing, balancing your resources effectively used to be a skill that determined just how well your rush could be executed, but now that’s not longer an issue. That just sucks. For another thing, I liked the whole resources aspect. I would even occasionally play a version of AOE that was purely about resource management (Wonders as win-condition). Getting rid of it just makes the battles...well... a bit of a chore, really.

So I'm worried. Am I losing the RTS love? If everyone else likes LOTR BFME II then is there something wrong with me? And *most important of all* what about Halo Wars? Will it suffer the same deficiencies? Is it truly impossible to have a good RTS on a console? What if Halo Wars is really good only - I don't like it? What if? What if! Give me some reassurance, please.

Another aside, I discovered that the Crackdown demo will let you play another hour after your first hour is up. You just start from scratch. Here was I thinking that it was like those PC flash game demos, where you have to regedit to make the PC forget that "Your time is up! To experience the full adventure, you can download the game from
www.overpriced.com for a mere US$30!" You know, that kind of thing. So, that's not as bad as I thought it was (although it would be nicer if it would let you play the whole level, as it were).

January 29

Craic-down

My progress with MUA temporarily halted (I've had to send the disc back, it's damaged and I'm waiting for a new one), I downloaded the Crackdown demo.  Crackdown is pretty fun. It's more fun than GTA (at least for me), probably because of two things. Firstly, the shooting people. The targeting and health bar makes it much more shooter-ish, and face it, shooting people never gets old. Secondly, the jumping. I couldn't work out how the jumping worked at first (having recently played games that used double-jump). So I'm tapping the A button and wondering why I'm not getting enough height. Turns out you have to *hold down* the A button. Once I had that sussed it was lots of fun.

By the time I was timed out of the demo, I could jump higher than 15 feet, which meant I could pretty easily leap onto the roof of a single story building. Collecting all the agility awards - lots of fun.

However, what I didn't like about it was being timed out. I *hate* demos that do that. If I'm enjoying playing your game, I don't like being kicked out just because you think I've played long enough. If I keep playing I might get addicted and have to have it now. That's what happened with LSW II and N3. If you kick me out I might forget about it and not buy it until much, much later on when it's at a bargain price.

That said, I'll probably get it if Striek does. The way he described the multiplayer sounded really great. I do have a gift voucher to use at EB, I've just been waiting for something to use it with. But then, enjoying GTA wears off once the missions require too much driving skill, so maybe I'll rent it and see if I continue to enjoy it to the degree that makes it a worthwhile purchase.

PS: To Game Developers: DON'T KICK ME OUT OF DEMOS!

 

Carnage

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